Collective Texture Pack to zestaw wszystkich tekstur Johna P. do Thief III.
Odnośnik do oficjalnej strony:
http://www.john-p.com/textures/Thief-DS/index.shtml
Bezpośredni link:
Pobierz
Wątek na TTLG:
http://www.ttlg.com/forums/showthread.php?t=106117
Szczegółowa lista zmian:
• Replaced the original Garrett face textures with high resolution versions, either with a large scar, medium scar, no scar, or masked.
• Replace all the original Loading screens with versions based on what Garrett face textures you chose to install. In other words; if you chose the Masked Garrett face textures, the Loading screens will automatically reflect this choice. The exception is if you choose to install the Large Scar version, as the Loading screens would then be identical to the originals.
• Replaced the original Garrett equipment textures with high resolution versions (bow, arrow, blackjack, lock picks).
• Replace the original Garrett outfit textures with high resolution versions, either with bare arms (game’s default look), clothed arms, or a Thief TDP inspired version. Most of these textures are in uncompressed quality.
• Replaced the original female NPC face textures with high resolution versions.
• Replaced many of the original female NPC hair textures with high resolution versions.
• Replaced many of the original male NPC face textures with high resolution versions.
• Replaced many of the original male NPC hair textures with high resolution versions.
• Replaced the original outfit textures for some of the various people in the City and its vicinity, with high resolution versions.
• Replaced the original outfit textures for City guards with high resolution versions (their faces will be affected by the ‘male faces’ option).
• Replaced the original outfit textures for Hammer guards with high resolution versions (their faces will be affected by the ‘male faces’ option).
• Replaced the original outfit textures for Hammer workers with high resolution versions (their faces will be affected by the ‘male faces’ option).
• Replaced the original outfit textures for some of the Keepers with high resolution versions.
• Replaced the original textures for many of the statues with high resolution versions.
• Replaced the original textures for the Tree beasts with high resolution versions.
• Replaced the original textures for the Cradle ‘puppets’ with high resolution versions.
• Replaced the original textures for the ‘Kurshok’ with high resolution versions.
• Replaced the original textures for the Rat beasts with high resolution versions.
• Replace many of the original animal textures (cat, deer skull, rat etc.) with higher resolution versions.
• Replace the original Menu Background .bik file with a higher resolution, custom made version. There are three versions, and the version installed will automatically reflect your choice in Garrett Outfit textures. In other words; if you choose the Clothed Arms Garrett Outfit, the Menu Background will be one of a ‘clothed arms Garrett’. If no Garrett outfit is chosen, a ‘Bare Arms’ Menu Background will be installed (if you choose to install a Menu Background), since that is the game’s default look for Garrett.
• Replace the original menu “Thief Deadly Shadows” header texture and its ‘glow’ texture with higher resolution versions, the metal texture used on the ‘THIEF’ 3D header and some other menu and HUD items.
• Replace the original bright blue ’frob highlight’ with a new, more subtle and brownish version, which isn’t fluctuating like the original and my previous version, while still accentuating the normal map for the texture.
• Replaced the original bright white ’loot glint’ texture with a more subtle, copper coloured and sharper version.
• Replaced the original bright blue ’arrow trail’ texture with a more subtle, greyish version.
• Replaced over 140 of the original walls, floors, ceilings, wood/metal trim, barrels/crates, and furniture textures with higher resolution versions.
• Replaced many of the original door textures with higher resolution versions.
• Replaced many of the original window textures with higher resolution versions.
• Replaced all of the original paintings with higher resolution versions.
• Replaced many of the original ‘puddle’ textures (water, holy water, oil, moss patch) with higher resolution versions.
• Replaced many of the original book textures with higher resolution versions.
• Replaced the original candle texture with a higher resolution version, and its glow texture with a slightly more subtle version.
• Replaced the original textures for stars with higher resolution versions.
Pozdrawiam,
Habit